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    Bibliographie

    • Sarah Achmed, Queer Phenomenology: Orientations, Objects, Others, Duke University Press Books, 2004
    • Archigram, monographie, Centre Georges Pompidou, 1994
    • Mario Carpo (ed.), The Digital Turn in Architecture 1992-2012, Wiley, 2013
    • Geoff Cox, Speaking Code, MIT Press, 2012
    • Milad Douhei, Pour un humanisme numérique: l'amitié, l'oubli, les réseaux, l'intelligence collective, coll. Washing Machine, publie.net
    • Maurizio Ferraris, T'es où? Ontologie du téléphone portable, Bibliothèque Albin Michel, 2006
    • Vilèm Flusser, Into the universe of Technical Images (Ins Universum technischen Bilder), University of Minnesota Press, 2011
    • Matthew Fuller, Media Ecologies Materialist Energies in Art and Technoculture, MIT Press, 2005
    • Alexander R. Galloway, The Interface Effect, Polity Press, 2012
    • Olga Goriunova and Alexei Shulgin, «Glitch»
    • Donna Haraway, Manifeste cyborg et autres essais: Sciences - Fictions - Féminismes, Exils Éditeur, 2007
    • Donna Haraway, Manifeste des espèces de compagnie, Éditions de l'Éclat, 2010
    • Don Ihde, Bodies in Technology, University of Minnesota, 2002
    • Tim Ingold, A brief History of lines
    • Rem Koolhaas, Bruce Mau, O.M.A., S,M,L,XL, The Monacelli Press, 1995
    • Christopher M. Kelty, Two bits: The cultural significance of Free Software, 2008
    • Friedrich Kittler, Gramophone Film Typewriter, Stanford Press, 1999
    • Rob van Kranenburg, The Internet of Things: A Critique of Ambient technology and the All-seeing Network of RFID, Network Notebooks, 2008
    • Françoise Levie, L'homme qui voulait classer le monde, Paul Otlet et le Mondaneum, Les impressions nouvelles, 2006
    • Ana Isabel Carvalho, ginger coons and Ricardo Lafuente (eds.), Libre Graphics Magazine, 2012
    • Pierre Lévy, L'Intelligence collective: Pour une anthropologie du cyberspace, La Découverte, 1997
    • Geert Lovink, Networks without a Cause: A Critique of Social Media, Network Cultures, 2012
    • Greg Lynn (ed.), Archaeology of the Digital, Canadian Centre for Architecture, Sternberg Press, 2013
    • Lucian de Samosate, Voyages extraordinaires: Édition bilingue français-grec, 200 av. J.C.-2009
    • John Maeda, Maeda and Media, 2000
    • John McHale, The Future of the Future, George Braziller, New York, 1969
    • Malcolm Mccullough, Abstracting craft: The Practiced Digital Hand, MIT Press, 1998
    • Marshal McLuhan, Understanding Media, MIT Press, 1964
    • Marshall McLuhan, Quentin Fiore, The Medium is the Massage, Gingko Press
    • Marshall McLuhan, Harley Parker, Counterblast, 1969
    • Bruno Munari, Design as art, Penguin, 2009
    • Ted Nelson, Computer Lib/Dream Machines, auto-publié, 1974
    • OSP, «Relearn», ∆⅄⎈, n° 1; Bat éditions, 2011
    • Neal Stephenson, In the beginning was the commandline, Cryptonomicon, 1999
    • Jussi Parikka, Insect Media: An Archaeology of Animals and Technology, University of Minnesota Press, 2010
    • Jussi Parrika, Erki Huhtamo, Media Archaeology Approaches Applications and Implications, California Press, 2011
    • Maryanne Wolf, Proust and the Squid, The Story and Science of the Reading Brain, Harper Perennial, 2007

    Lieux

    Vidéographie

    • Ted Nelson demonstrates Xanadu Space (youtube)
    • IBM 5100 (First Portable Computer) commercial 1977 (youtube)
    • Alan Kay's Dynabook 1968 (youtube)
    • "Paperwork Explosion" (youtube)
    • Powers of TenTM, Ray and Charles Eames (1977) (youtube)
    • Douglas Engelbart : The Mother of All Demos (1968) (youtube)
    • Apple lisa Demo from 1983 (youtube)
    • Sketchpad, by Dr. Ivan Sutherland with comments by Alan Kay (youtube)
    • UNIVAC Computer commercial 1950s (youtube)
    • Memex animation - Vannevar Bush's diagrams made real 1995 (youtube)
    • 1984 : Présentation du premier Apple Macintosh par Steve Jobs (dailymotion)

    Liens

    Logiciels

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